Dune: Awakening Interactive Maps & Locations

Dune: Awakening Interactive Maps

Explore Hagga Basin Map, Arrakeen Map, Harko Village Map in Dune: Awakening with Trials, Resources, Trainers, plus more locations brought to you by The Hidden Gaming Lair!

9
Maps
145,036
Locations
May 29, 2026
Last Updated
In-Game Companion AppLive overlay with player tracking and auto-discoveryGet it free →View all 9 maps
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Website Updates

Tuesday, May 26, 2026

Live Mode is now a Tri-State Control

The Live Mode on/off toggle has been replaced with a three-way segmented control: Predicted, Combined, Live. Pick what you want to see on the map at any moment.

  • Predicted — only the static and predicted spawn data are visible. No live tracking.
  • Live — only spawns confirmed by the apps live reading. Permanent landmarks (vendors, towns) stay visible. Dynamic predictions are hidden — you only see what's actually there right now.
  • Combined — both modes layered: predicted spawns render faded, live-confirmed spawns render in full color. You see everything that could be there, with clear visual distinction for what's currently there.

The F5 hotkey now cycles through the three modes (was "Toggle Live Mode", now "Cycle Live Mode").

Performance Improvements

The overall rendering performance in the apps should be improved during player movement and panning the map.

Filter Search

A new search input inside the filter panel narrows visible filter groups + values by display name. Matching groups auto-expand and non-matching values are hidden, so you can find a filter without scrolling through dozens of categories. Works in all 18 supported languages.

The old "Expand all / Collapse all" toggle has been removed.

App Lineup Changes

  • Avowed Overwolf app and Hogwarts Legacy Overwolf app are deprecated. Both games are still fully supported in the THGL Companion App.

UI Fixes

  • Dialogs that were rendering partially off-screen (especially in small overlay windows) are now properly clamped to the viewport
  • Marker tooltips with high contextual content no longer get cut off when near the screen edge

Wednesday, May 13, 2026

Public Test Client

The THGL app is supporting the Dune: Awakening Public Test Client now! You can use the app on custom servers as well.

Wednesday, April 29, 2026

Game Patch Update

The maps are updated to 1.3.20.0.

Monday, March 30, 2026

Major Layout Redesign

The header and navigation have been completely reworked across all platforms (Web, THGL Companion App, Overwolf) to maximize map area and create a consistent, streamlined experience.

Fewer Ads, More Map

  • Desktop: some ads are hidden when the filter sidebar is collapsed, giving you a cleaner map experience
  • Mobile: reduced from two ad containers (floating video + banner) to a single 320x50 bottom banner
  • "Get AD-Free" badge made more compact

New Header Layout (Web)

  • Replaced the left sidebar with a compact game switcher dropdown in the header
  • Social links (Discord, GitHub, Reddit) now sit inline in the header on desktop, and in the nav dropdown on mobile
  • Legal Notice, Privacy Policy, and Consent links moved into the nav dropdown on all screen sizes
  • Removed the Info button — all its content is now in the nav dropdown
  • Settings and Account buttons use outline style for better visibility
  • Account icon changed from Heart to CircleUser for clarity

New Header Layout (THGL Companion App)

  • Streamlined to just Settings, Account, and a burger menu in the header
  • Hide Controls, Overlay/Desktop/Both toggle, and Live Mode always visible in the header on all screen sizes
  • Burger menu contains social links (Discord, GitHub, Reddit), Debug Snapshot, and legal links
  • CircleUser icon for account, consistent with web

New Header Layout (Overwolf)

  • Rebuilt header with own 32px design (no longer shares the 54px web header)
  • Game switcher with compact icon fits the smaller header
  • 2nd Screen Mode, Live Mode, and Hide Controls always visible
  • Settings and Account as outline buttons, burger menu for socials, debug, and legal links
  • Debug Actors button now a compact icon instead of full-width text button
  • "Show controls" hint text reduced for a cleaner overlay experience

Grouped Map Controls

  • Map controls (Compass, 3D, Zoom, Home) and action buttons (Whiteboard, PeerLink, Node, Drawing) are now compact grouped strips
  • On mobile, a single button opens a popover with all controls
  • Action clicks close the popover; map control clicks don't
  • Consistent 32x32px button sizes across all groups

Collapsible Filter Panel

  • Filters collapse on mobile by default for more map space
  • A floating "Filters" button appears when collapsed
  • Slide-in/out animation via CSS left positioning
  • Expand/collapse toggle for small/large filter mode on desktop

Marker Tooltip Improvements

  • Tooltips now render outside the map container (no longer clipped by overflow)
  • Works correctly in small overlay/minimap windows
  • Tooltip closes when hovering over UI overlays (controls, filters)
  • Tooltip won't open for markers hidden behind UI elements

New Map Renderer on Overwolf

Other Improvements

  • External nav links restyled as pill buttons with borders for better visibility
  • Locale switcher shows globe icon and highlights active language
  • Brand text shows full game name on large screens, "TH.GL" on medium
  • Mobile banner ad aligned to bottom-left
  • "Get AD-Free" badge made more compact
  • Removed unused dev-log utility
  • Cleaned up private-node debug logging

... and several more Bug Fixes

Tuesday, March 24, 2026

The Deep Desert Reset

The Deep Desert has been reset. The in-game reset time depends on your server region:

Europe: 67 days ago
North America: 66 days ago
South America: 66 days ago
Asia: 67 days ago
Oceania: 67 days ago

In case you were missing the latest update note - try out the 3D view of the maps. Middle drag or Ctrl + drag for tilt and rotate.

Looking for more updates? Check out our Discord Server for the most recent changes!

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